January 16th, 2013 by
Adrian Parr

A couple of months ago The MIT Press released 10 PRINT CHR$(205.5+RND(1)); : GOTO 10, written by Casey Reas and friends.
Here is a brief overview taken from the MIT Press website …
This book takes a single line of code–the extremely concise BASIC program for the Commodore 64 inscribed in the title–and uses it as a lens through which to consider the phenomenon of creative computing and the way computer programs exist in culture. The authors of this collaboratively written book treat code not as merely functional but as a text–in the case of 10 PRINT, a text that appeared in many different printed sources–that yields a story about its making, its purpose, its assumptions, and more. They consider randomness and regularity in computing and art, the maze in culture, the popular BASIC programming language, and the highly influential Commodore 64 computer.
You can see the result of this one line of code on YouTube here.
Casey Reas discussed it in a bit more detail during his presentation at the Eyeo Festival 2012. Check out the 30 minute mark in this Vimeo recording.
You can buy the book from Amazon.co.uk or download a free PDF version which is released under a Creative Commons licence.
Posted in Books, Generative Art |
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October 30th, 2012 by
Adrian Parr

I’ve always liked Word Clouds (aka tag clouds), so this morning I decided to create one that reflects the things that interest me. There are a few online tools for creating your own word clouds. I chose Wordle, which is the original online tool.
Click here to view a larger version of my word cloud.
Posted in Generative Art, Infographics |
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October 18th, 2012 by
Adrian Parr

CodeKen 2012 is an online conference happening on Tuesday 6th November 2012 via Google Hangouts On Air. The speakers include Seb Lee-Delisle talking about his PixelPhones project and Estelle Weyl talking about mobile web development. The schedule can be seen here. The schedule mentions Day 1 and Day 2, but elsewhere on the site it says it is a one day event, so I’m not sure which it is. Anyway, go ahead and register, so that you are notified about the start nearer the time.
Posted in Conferences and Events, CSS, Generative Art, HTML5, Mobile, OpenFrameworks, Physical Computing |
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October 17th, 2012 by
Adrian Parr

Last month there was a conference held in Zurich, Switzerland at the Institute of Cartography and Geoinformation called The Graphical Web. It used to be called SVG Open, but this time the name change is to reflect the wider graphical web technologies (SVG, Canvas, CSS transitions, CSS transforms, tooling etc).
You can see what the schedule was here. One of my favourite speakers was there, Joshua Davis.
The main reason for this blog post is to highlight the fact that they recorded all the sessions and have put them online for free. There are some really interesting sessions here. Check them out below …
Here is a full list of the sessions …
Enjoy!
Posted in Conferences and Events, CSS, Design, Generative Art, HTML5, Infographics, Presentation, SVG |
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October 15th, 2012 by
Adrian Parr

Another conference coming up (next year) that looks interesting is Resonate. It is taking place in Belgrade, Serbia and is on from 21st – 23rd March 2013. Tickets go on sale on Tuesday 23rd October 2012 and only cost €55 if you get in there early.
The current list of speakers includes (among others) …
- Casey Reas
- Golan Levin
- Andreas Müller
- Kyle McDonald
- Memo Akten
The full website for the conference launches on 6th November 2012.
Follow the organisers on Twitter here.
Posted in Conferences and Events, Generative Art, Infographics, Interaction, OpenFrameworks, Physical Computing, Processing |
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October 15th, 2012 by
Adrian Parr

I’ve just come across an awesome conference happening in Munich, Germany on 23rd & 24th November 2012. It’s called the Push Conference, and is focussed on User Experience (Sold Out) and Interactive Arts. I’m particularly interested in the sessions by some of the people on the second day …
There are still tickets available for day two (Interactive Arts) and they are currently only € 89.00
Posted in Conferences and Events, Generative Art, Interaction, OpenFrameworks, Physical Computing, Processing |
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March 4th, 2011 by
Adrian Parr

A new podcast has been brought to my attention called the Creative Coding Podcast.
Hosted by Seb Lee-Delisle and Iain Lobb, two names I’m sure you will recognise from the UK Flash scene.
They will be discussing the ins-and-outs of programming for visual and creative applications. The first episode only went out on 30th January 2011, so it is still early days. Give them your support by subscribing in iTunes now.
Here are direct links to the three episodes so far …
Enjoy!
UPDATE – October 29th 2012 – New episodes have been added below …
- Episode 4 – Flash Special (plus WebGL and Unity3D)
- Episode 5 – Game Design and Conference Etiquette with Ryan Henson Creighton
- Episode 6 – openFrameworks, Adobe CS5.5 and multi-touch gaming
- Episode 7 – openFrameworks and Open Source with Pete Hellicar and Joel Gethin Lewis
- Episode 8 – Rome, Chrome and Angry Birds
- Episode 10 – Teaching Game Development, Stencyl and New York
- Episode 11 – Eyeo Festival with Golan Levin and Ben Fry
- Episode 12 – Art from code with Casey Reas and Marius Watz
- Episode 13 – JavaScript, Corona and Seb’s jumbotron
- Episode 14 – Live from Flash on the Beach! With Lee Brimelow, John Davey and Keith Peters
- Episode 15 – Unity3D with Aras Pranckevičius
- Episode 16 – Flashageddon with Stacey Mulcahy
- Episode 17 – Coding a platform game, haXe NME and Big Spaceship’s Joshua Hirsh
- Episode 18 – How to teach programming, with Daniel Shiffman
- Episode 19 – Trolling, jQuery and Open Frameworks with Joshua Noble
- Episode 20 – CSS Special with Val Head
- Episode 21 – three.js with Mr.doob, live from FITC Amsterdam
- Episode 22 – Meeting Flash game developers at Flash Gaming Summit
- Episode 23 – Making games with Flash, Node.js and Scratch
- Episode 24 – Game cloning, intellectual property and ideas
- Episode 25 – US visas, retina screens and art for non-artists
- Episode 26 – Kyle McDonald meets the Secret Service
- Episode 27 – openFrameworks and C++ with Zach Lieberman
Posted in ActionScript 3.0, Adobe, AIR, Android, Augmented Reality, BlackBerry, Flash, Flash Catalyst, Flex, Game, Generative Art, Infographics, iPhone, Mobile, OpenFrameworks, Papervision 3D, Physical Computing, Podcast, Processing, Websites |
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March 2nd, 2011 by
Adrian Parr

I have just found about the Eyeo Festival, and WOW, what an amazing line-up of speakers there is!!
Here are just a few names from the speaker list …
The event is lasts for three days, is on from June 27th to 29th 2011 and is being held in Minneapolis, Minnesota, US.
The venue is the McNamara Alumni Center, and looks like a pretty amazing building. Check the images of it here.
Visit the official website to find out more information.
Posted in Conferences and Events, Design, Generative Art, Infographics, OpenFrameworks, Physical Computing, Processing |
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December 10th, 2009 by
Adrian Parr

Decode: Digital Design Sensations
Victoria and Albert Museum
London, UK
8 December 2009 – 11 April 2010
A new digital art exhibition is on at the V&A in London (in collaboration with onedotzero) called Decode. It is showcasing works from Daniel Brown, Karsten Schmidt (aka Toxi), Aaron Koblin, Golan Levin, Daniel Rozin, Jonathan Harris, Sep Kamvar, Simon Heijdens and Troika. If you are interested in digital art, interactivity, physical computing, installaions, flash, processing, openframeworks or circit bending then I suggest you check it out.
There is also an impressive list of events throughout the duration of the exhibition.
Visit the Decode microsite to find out more information
UPDATE 07/01/10:
Timeout have 2-for-1 tickets
http://www.timeout.com/london/timeout-free-events/tickets/event/id/242
Posted in Conferences and Events, Exhibition, Generative Art, Infographics, Presentation |
2 Comments »