GreenSock Animation Platform (GSAP) v12 – Now supporting JS

May 16th, 2012 by Adrian

GreenSock Animation Platform (GSAP) v12

Mr Jack “Green Sock” Doyle has just released version 12 of his GreenSock Animation Platform (GSAP) for Flash AS2 and AS3, but the big announcement is that it now supports JavaScript too!

This is awesome news, and the API for JavaScript is the same as we have been using all these years for Flash projects. Plus the performance is amazing! I’ve just quickly run a few tests on my computer and it is way faster than jQuery, YUI 3, MooTools and Zepto. Try running the speed test yourself to see just how fast it is. I’ll post some speed test figures here soon.

Jack has managed to include TweenLite, TweenMax, TimelineLite, and TimelineMax in to the JavaScript version, plus there is also a new CSSPlugin that enables css-related animations.

There have also been some other general improvements, changes and optimisations throughout the platform.

Great work Jack. If you use this library in your work why not help Jack to continue working on it by becoming a Club GreenSock member?

Posted in Actionscript 1.0 & 2.0, ActionScript 3.0, Animation, Javascript, Tweening | No Comments »

Adobe Edge – Preview 6 now available

May 14th, 2012 by Adrian

Adobe Edge logo

On Friday Adobe released Edge (Preview 6) on Adobe Labs. This latest version includes the following updates:

  • Built-in lessons: First-timers and newbies, rejoice! We have six new tutorials built right into Edge, to help new users get familiar with the basics.
  • Coding: A new code panel gives you a complete view of the actions code in your project, and the code editor has a new full code mode.
  • Publishing: Easily import your projects into Adobe’s Digital Publishing Suite with InDesign CS6, or Apple iBooks author. We also have a new Static HTML Markup feature for SEO benefits, and Google Chrome Frame support for better fidelity on older browsers.
  • Symbols: You can now copy/paste and import/export symbols from one project to another.
  • Languages: Edge is now available in French, German, Japanese, Italian, and Spanish. Just go to the ‘Help’ menu to change it.
  • Other cool stuff: The Preview in Browser function is now compatible with Adobe Shadow, auto-keyframe mode has been improved, editable time codes are back, and so much more to make Edge more efficient.

Download the latest version here.

Here are some useful links to help get you up-to-speed …

Adobe Edge Preview Microsite
http://edge.adobe.com/whatisedge.html

Edge Team Blog
http://blogs.adobe.com/edge/

A version by version list of new features
http://edge.adobe.com/features.html

Mark Anders on AdobeTV – Introducing Edge Preview 6
http://tv.adobe.com/watch/adobe-edge-preview/introducing-edge-preview-6/

Mark Anders on AdobeTV – Getting Started with Adobe Edge
http://tv.adobe.com/watch/adobe-edge-preview/getting-started-with-adobe-edge/

Adobe Edge on Labs
http://labs.adobe.com/technologies/edge/

Adobe Edge Twitter Feed
http://twitter.com/#!/adobeedge

Edge Preview Discussion Forum
http://forums.adobe.com/community/labs/edge/

Adobe Edge Runtime API
http://www.adobe.com/go/edge_api_016_en

Joseph Labrecque’s Video Tutorials
http://inflagrantedelicto.memoryspiral.com/2012/05/adobe-edge-preview-6-released/

Other Resources
http://edge.adobe.com/resources.html

Posted in Adobe, Animation, Edge Animate, HTML5, Javascript | No Comments »

GreenSock Tweening Platform has been updated to version 11

October 24th, 2009 by Adrian

GreenSock

The GreenSock Tweening Platform (which includes TweenLite and TweenMax) has recently been updated to version 11. It is still available for AS2 and AS3 and claims to be faster and more capable. There is a huge list of improvements on the GreenSock website (it was great before, even better now) and it has now confirmed to me that it is the best ActionScript tweening engine out there. The website is full of loads of help, examples, documentation, tips, speed tests and faq. I’ve always found the interactive examples on the GreenSock website particularly useful.

Three great new additions to the platform are TweenNano, TimelineLite and TimelineMax. TweenNano is only 1.6k in size and designed to be used where filesize is at a premium (i.e. banner ads). TimelineLite and TimelineMax allow you to build and manage sequences of tweens.

There is a feature comparison on the site and a Getting Started Tweening guide which you may find handy.

Go and check it out, and start using it in your projects.

Great work Jack! Thanks.

Posted in Actionscript 1.0 & 2.0, ActionScript 3.0, Animation, Flash, Flex, Tweening | 2 Comments »

Understanding Games

August 13th, 2009 by Adrian

Understanding Games

I have just come across four great animations called Understanding Games. Each episode (1, 2, 3 and 4) looks at a different aspect of game design and is done in a simple, engaging and interactive way. I love the retro styling and the way the information is presented.

Whilst you are there (http://www.pixelate.de), check out the game called Mr Bounce.

Posted in Animation, Game, Infographics, Theory, Tutorials | No Comments »