Web Platform Docs

October 18th, 2012 by Adrian

Recently a new community initiative was created by the W3C called the Web Platform. The idea is that it will become the ‘go to’ resource for documentation relating to open web technologies. This is supported by a number of large high-profile companies such as Google, Apple (though not listed on the homepage), Microsoft, Adobe, Facebook, HP, Nokia, Mozilla and Opera.

It is currently in Alpha, but in the future it “will have accurate, up-to-date, comprehensive references and tutorials for every part of client-side development and design, with quirks and bugs revealed and explained.

Let’s just hope the content it is not as dry and verbose as the original W3C standards documentation.

Posted in CSS, HTML5, Javascript, Tutorials | No Comments »

Starling 1.1 has been released

May 9th, 2012 by Adrian

Starling logo

Starling (the hardware accelerated 2D framework for Flash using Stage3D) has been updated to version 1.1.

Some of the new features include …

  • Support for Multi-Resolution Development: Create your game for just one resolution and deploy it to any screen out there, simply by providing different sets of textures.
  • Use Blend Modes for interesting optical effects, without any sacrifices on performance.
  • Enjoy a Performance Improvement on the 1st Generation iPad and comparable devices. Benchmark results skyrocketed by 500%!
  • Display Live Statistics (framerate, memory consumption) through the new “showStats” feature.
  • Profit from numerous bugfixes and performance improvements throughout the code base.

You can download the latest version from here …


If you are looking for some useful resources to get started, check these links out …

Posted in ActionScript 3.0, AIR, Flash, Starling, Tutorials | No Comments »

GitHub Video Tutorial

January 25th, 2011 by Adrian


If you want to get started using GitHub, then this video tutorial by Brian Connatser (NumbKnuckle) is very handy. It gave me enough information to download and install msysgit (Git for Windows), setup an account on GitHub, use Git Bash commands and upload my project to a public repository. Enough for me to get started.

Many thanks Brian.

Posted in Tutorials | No Comments »

Watch Adobe MAX Sessions Online

November 11th, 2010 by Adrian


Now that Adobe MAX 2010 is over for another year, it is time to catch up on all those sessions you missed at the time. Even if you were there in LA there will still be a lot of information and announcements that you missed. Catch up here …



AdobeTV has all the sessions recorded and available in the following categories …

Now all you need is the time to watch them!

Posted in Adobe, Conferences and Events, Tutorials, Video | No Comments »

Understanding Games

August 13th, 2009 by Adrian

Understanding Games

I have just come across four great animations called Understanding Games. Each episode (1, 2, 3 and 4) looks at a different aspect of game design and is done in a simple, engaging and interactive way. I love the retro styling and the way the information is presented.

Whilst you are there (http://www.pixelate.de), check out the game called Mr Bounce.

Posted in Animation, Game, Infographics, Theory, Tutorials | No Comments »

Box2D Video Tutorials

August 12th, 2009 by Adrian


I have just come across some great video tutorials for the Box2D physics engine in Flash AS3. They have been recorded by a chap called Todd Kerpelman. The website address is …


He has over 70 screencasts on there going through the process of using Box2DFlashAS3.

I also found a few useful links over on a blog post by Matthijs Kamstra.

Posted in ActionScript 3.0, Tutorials | No Comments »

Free Flash Catalyst Video Training on Lynda.com

June 3rd, 2009 by Adrian


Lynda.com has some free video tutorials called ‘Flash Catalyst Beta Preview’. I’m not sure how long these are going to be available for free for, so go and take a look now, while you can. The training is broken down in to the following categories …

Posted in Flash Catalyst, Tutorials | No Comments »